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Keyboard ALT + g to toggle grid overlay
Work faster and more efficiently by using the AutoCAD shortcuts below. You can find a downloadable list of shortcuts and commands in the AutoCAD Keyboard Shortcuts PDF.
Below, you'll find an abbreviated list of commands that can be used in AutoCAD.
Ctrl+G | Toggle Grid |
Ctrl+E | Cycle isometric planes |
Ctrl+F | Toggle running object snaps |
Ctrl+H | Toggle Pick Style |
Ctrl+Shift+H | Toggle Hide pallets |
Ctrl+I | Toggle Coords |
Ctrl+Shift+I | Toggle Infer Constraints |
Ctrl+0 (zero) | Clean Screen |
Ctrl+1 | Property Palette |
Ctrl+2 | Design Center Palette |
Ctrl+3 | Tool Palette |
Ctrl+4 | Sheet Set Palette |
Ctrl+6 | DBConnect Manager |
Ctrl+7 | Markup Set Manager Palette |
Ctrl+8 | Quick Calc |
Ctrl+9 | Command Line |
Ctrl+N | New Drawing |
Ctrl+S | Save drawing |
Ctrl+O | Open drawing |
Ctrl+P | Plot dialog box |
Ctrl+Tab | Switch to next |
Ctrl+Shift+Tab | Switch to previous drawing |
Ctrl+Page Up | Switch to previous tab in current drawing |
Ctrl+Page Down | Switch to next tab in current drawing |
Ctrl+Q | Exit |
Ctrl+Shift+S | Save drawing as |
F1 | Display Help |
F2 | Toggle text screen |
F3 | Toggle object snap mode |
F4 | Toggle 3DOsnap |
F5 | Toggle Isoplane |
F6 | Toggle Dynamic UCS |
F7 | Toggle grid mode |
F8 | Toggle ortho mode |
F9 | Toggle snap mode |
F10 | Toggle polar mode |
F11 | Toggle object snap tracking |
F12 | Toggle dynamic input mode |
Ctrl+A | Select all objects |
Ctrl+C | Copy object |
Ctrl+K | Insert hyperlink |
Ctrl+X | Cut object |
Ctrl+V | Paste object |
Ctrl+Shift+C | Copy to clipboard with base point |
Ctrl+Shift+V | Paste data as block |
Ctrl+Z | Undo last action |
Ctrl+Y | Redo last action |
Ctrl+[ | Cancel current command (or ctrl+\) |
ESC | Cancel current command |
A | ARC / Creates an arc |
ADC | ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns |
AA | AREA / Calculates the area and perimeter of objects or of defined areas |
AL | ALIGN / Aligns objects with other objects in 2D and 3D |
AP | APPLOAD / Load Application |
AR | ARRAY / Creates multiple copies of objects in a pattern |
ARR | ACTRECORD / Starts the Action Recorder |
ARM | ACTUSERMESSAGE / Inserts a user message into an action macro |
ARU | ACTUSERINPUT / Pauses for user input in an action macro |
ARS | ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file |
ATI | ATTIPEDIT / Changes the textual content of an attribute within a block |
ATT | ATTDEF / Redefines a block and updates associated attributes |
ATE | ATTEDIT / Changes attribute information in a block |
B | BLOCK / Creates a block definition from selected objects |
BC | BCLOSE / Closes the Block Editor |
BE | BEDIT / Opens the block definition in the Block Editor |
BH | HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill |
BO | BOUNDARY / Creates a region or a polyline from an enclosed area |
BR | BREAK / Breaks the selected object between two points |
BS | BSAVE / Saves the current block definition |
BVS | BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block |
C | CIRCLE / Creates a circle |
CAM | CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects |
CBAR | CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object |
CH | PROPERTIES / Controls properties of existing objects |
CHA | CHAMFER / Bevels the edges of objects |
CHK | CHECKSTANDARDS / Checks the current drawing for standards violations |
CLI | COMMANDLINE / Displays the Command Line window |
COL | COLOR / Sets the color for new objects |
CO | COPY / Copies objects a specified distance in a specified direction |
CT | CTABLESTYLE / Sets the name of the current table style |
CUBE | NAVVCUBE / Controls the visibility and display properties of the ViewCube tool |
CYL | CYLINDER / Creates a 3D solid cylinder |
D | DIMSTYLE / Creates and modifies dimension styles |
DAN | DIMANGULAR / Creates an angular dimension |
DAR | DIMARC / Creates an arc length dimension |
DBA | DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension |
DBC | DBCONNECT / Provides an interface to external database tables |
DCE | DIMCENTER / Creates the center mark or the centerlines of circles and arcs |
DCO | DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created dimension |
DCON | DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects |
DDA | DIMDISASSOCIATE / Removes associativity from selected dimensions |
DDI | DIMDIAMETER / Creates a diameter dimension for a circle or an arc |
DED | DIMEDIT / Edits dimension text and extension lines |
DI | DIST / Measures the distance and angle between two points |
DIV | DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object |
DJL | DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension |
DJO | DIMJOGGED / Creates jogged dimensions for circles and arcs |
DL | DATALINK / The Data Link dialog box is displayed |
DLU | DATALINKUPDATE / Updates data to or from an established external data link |
DO | DONUT / Creates a filled circle or a wide ring |
DOR | DIMORDINATE / Creates ordinate dimensions |
DOV | DIMOVERRIDE / Controls overrides of system variables used in selected dimensions |
DR | DRAWORDER / Changes the draw order of images and other objects |
DRA | DIMRADIUS / Creates a radius dimension for a circle or an arc |
DRE | DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects |
DRM | DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure |
DS | DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties |
DT | TEXT / Creates a single-line text object |
DV | DVIEW / Defines parallel projection or perspective views by using a camera and target |
DX | DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file |
E | ERASE / Removes objects from a drawing |
ED | DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames |
EL | ELLIPSE / Creates an ellipse or an elliptical arc |
EPDF | EXPORTPDF / Exports drawing to PDF |
ER | EXTERNALREFERENCES / Opens the External References palette |
EX | EXTEND / Extends objects to meet the edges of other objects |
EXIT | QUIT / Exits the program |
EXP | EXPORT / Saves the objects in a drawing to a different file format |
EXT | EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space |
F | FILLET / Rounds and fillets the edges of objects |
FI | FILTER / Creates a list of requirements that an object must meet to be included in a selection set |
FS | FSMODE / Creates a selection set of all objects that touch the selected object |
FSHOT | FLATSHOT / Creates a 2D representation of all 3D objects based on the current view |
G | GROUP / Creates and manages saved sets of objects called groups |
GCON | GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects |
GD | GRADIENT / Fills an enclosed area or selected objects with a gradient fill |
GEO | GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file |
H | HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill |
HE | HATCHEDIT / Modifies an existing hatch or fill |
HI | HIDE / Regenerates a 3D wireframe model with hidden lines suppressed |
I | INSERT / Inserts a block or drawing into the current drawing |
IAD | IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images |
IAT | IMAGEATTACH / Inserts a reference to an image file |
ICL | IMAGECLIP / Crops the display of a selected image to a specified boundary |
ID | ID / Displays the UCS coordinate values of a specified location |
IM | IMAGE / Displays the External References palette |
IMP | IMPORT / Imports files of different formats into the current drawing |
IN | INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions |
INF | INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids |
IO | INSERTOBJ / Inserts a linked or embedded object |
J | JOIN / Joins similar objects to form a single, unbroken object |
JOG | DIMJOGGED / Creates jogged dimensions for circles and arcs |
L | LINE / Creates straight line segments |
LA | LAYER / Manages layers and layer properties |
LAS | LAYERSTATE / Saves, restores, and manages named layer states |
LE | QLEADER / Creates a leader and leader annotation |
LEN | LENGTHEN / Changes the length of objects and the included angle of arcs |
LESS | MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level |
LI | LIST / Displays property data for selected objects |
LO | LAYOUT / Creates and modifies drawing layout tabs |
LT | LINETYPE / Loads, sets, and modifies linetypes |
LTS | LTSCALE / Changes the scale factor of linetypes for all objects in a drawing |
LW | LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units |
M | MOVE / Moves objects a specified distance in a specified direction |
MA | MATCHPROP / Applies the properties of a selected object to other objects |
ME | MEASURE / Joins similar objects to form a single, unbroken object |
MEA | MEASUREGEOM / Measures the distance, radius, angle, area, and volume of selected objects or sequence of points |
MI | MIRROR / Creates a mirrored copy of selected objects |
ML | MLINE / Creates multiple parallel lines |
MLA | MLEADERALIGN / Aligns and spaces selected multileader objects |
MLC | MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader |
MLD | MLEADER / Creates a multileader object |
MLE | MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object |
MLS | MLEADERSTYLE / Creates and modifies multileader styles |
MO | PROPERTIES / Controls properties of existing objects |
MORE | MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level |
MS | MSPACE / Switches from paper space to a model space viewport |
MSM | MARKUP / Opens the Markup Set Manager |
MT | MTEXT / Creates a multiline text object |
MV | MVIEW / Creates and controls layout viewports |
NORTH | GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file |
NSHOT | NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion |
NVIEW | NEWVIEW / Creates a named view with no motion |
O | OFFSET / Creates concentric circles, parallel lines, and parallel curves |
OFFSETSRF | SURFOFFSET/ Creates a parallel surface or solid by setting an offset distance from a surface |
OP | OPTIONS / Customizes the program settings |
ORBIT / 3DO | 3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only |
OS | OSNAP / Sets running object snap modes |
P | PAN / Adds a parameter with grips to a dynamic block definition |
PA | PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data |
PAR | PARAMETERS / Controls the associative parameters used in the drawing |
PARAM | BPARAMETER / Adds a parameter with grips to a dynamic block definition |
PATCH | SURFPATCH / Creates a new surface by fitting a cap over a surface edge that forms a closed loop |
PCATTACH | POINTCLOUDATTACH / Inserts an indexed point cloud file into the current drawing |
PE | PEDIT / Edits polylines and 3D polygon meshes |
PL | PLINE / Creates a 2D polyline |
PO | POINT / Creates a point object |
POFF | HIDEPALETTES / Hides currently displayed palettes (including the command line) |
POL | POLYGON / Creates an equilateral closed polyline |
PON | SHOWPALETTES / Restores the display of hidden palettes |
PR | PROPERTIES / Displays Properties palette |
PRE | PREVIEW / Displays the drawing as it will be plotted |
PLOT / Plots a drawing to a plotter, printer, or file | |
PS | PSPACE / Switches from a model space viewport to paper space |
PSOLID | POLYSOLID / Creates a 3D wall-like polysolid |
PU | PURGE / Removes unused items, such as block definitions and layers, from the drawing |
PYR | PYRAMID / Creates a 3D solid pyramid |
QC | QUICKCALC / Opens the QuickCalc calculator |
QCUI | QUICKCUI / Displays the Customize User Interface Editor in a collapsed state |
QP | QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images |
Q | QSAVE / Saves the current drawing |
QVD | QVDRAWING / Displays open drawings and layouts in a drawing using preview images |
QVDC | QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing |
QVL | QVLAYOUT / Displays preview images of model space and layouts in a drawing |
QVLC | QVLAYOUTCLOSE / Closes preview images of model space and layouts in the current drawing |
R | REDRAW / Refreshes the display in the current viewport |
RA | REDRAWALL / Refreshes the display in all viewports |
RC | RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport |
RE | REGEN / Regenerates the entire drawing from the current viewport |
REA | REGENALL / Regenerates the drawing and refreshes all viewports |
REC | RECTANG / Creates a rectangular polyline |
REG | REGION / Converts an object that encloses an area into a region object |
REN | RENAME / Changes the names assigned to items such as layers and dimension styles |
REV | REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis |
RO | ROTATE / Rotates objects around a base point |
RP | RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image |
RR | RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model |
RW | RENDERWIN / Displays the Render window without starting a rendering operation |
S | STRETCH / Stretches objects crossed by a selection window or polygon |
SC | SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling |
SCR | SCRIPT / Executes a sequence of commands from a script file |
SEC | SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region |
SET | SETVAR / Lists or changes the values of system variables |
SHA | SHADEMODE / Starts the VSCURRENT command |
SL | SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects |
SN | SNAP / Restricts cursor movement to specified intervals |
SO | SOLID / Creates solid-filled triangles and quadrilaterals |
SP | SPELL / Checks spelling in a drawing |
SPE | SPLINEDIT / Edits a spline or spline-fit polyline |
SPL | SPLINE / Creates a smooth curve that passes through or near specified points |
SPLANE | SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects |
SPLAY | SEQUENCEPLAY / Plays named views in one category |
SPLIT | MESHSPLIT / Splits a mesh face into two faces |
SSM | SHEETSET / Opens the Sheet Set Manager |
ST | STYLE / Creates, modifies, or specifies text styles |
STA | STANDARDS / Manages the association of standards files with drawings |
SU | SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction |
T | MTEXT / Creates a multiline text object |
TA | TEXTALIGN / Aligns multiple text objects vertically, horizontally, or obliquely |
TB | TABLE / Creates an empty table object |
TED | TEXTEDIT / Edits a dimensional constraint, dimension, or text object |
TH | THICKNESS / Sets the default 3D thickness property when creating 2D geometric objects |
TI | TILEMODE / Controls whether paper space can be accessed |
TOL | TOLERANCE / Creates geometric tolerances contained in a feature control frame |
TOR | TORUS / Creates a donut-shaped 3D solid |
TP | TOOLPALETTES / Opens the Tool Palettes window |
TR | TRIM / Trims objects to meet the edges of other objects |
TS | TABLESTYLE / Creates, modifies, or specifies table styles |
UC | UCSMAN / Manages defined user coordinate systems. |
UN | UNITS / Controls coordinate and angle display formats and precision. |
UNHIDE / UNISOLATE | UNISOLATEOBJECTS / Displays objects previously hidden with the ISOLATEOBJECTS or HIDEOBJECTS command. |
UNI | UNION / Unions two solid or two region objects. |
V | VIEW / Saves and restores named views, camera views, layout views, and preset views. |
VGO | VIEWGO / Restores a named view. |
VP | VPOINT / Sets the 3D viewing direction. |
VPLAY | VIEWPLAY / Plays the animation associated to a named view. |
VS | VSCURRENT / Sets the visual style in the current viewport. |
VSM | VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport. |
W | WBLOCK / Writes objects or a block to a new drawing file. |
WE | WEDGE / Creates a 3D solid wedge. |
WHEEL | NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools. |
X | EXPLODE / Breaks a compound object into its component objects. |
XA | XATTACH / Inserts a DWG file as an external reference (xref). |
XB | XBIND / Binds one or more definitions of named objects in an xref to the current drawing. |
XC | XCLIP / Crops the display of a selected external reference or block reference to a specified boundary. |
XL | XLINE / Creates a line of infinite length. |
XR | XREF / Starts the EXTERNALREFERENCES command. |
Z | ZOOM / Increases or decreases the magnification of the view in the current viewport. |
ZEBRA | ANALYSISZEBRA / Projects stripes onto a 3D model to analyze surface continuity. |
ZIP | ETRANSMIT / Creates a Self-Extracting or Zipped Transmittal Package. |